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I worked on:
- Bird AI using behavior tree.
- Interactable snow shader made with shader graph.
- Created a testing plan when we had to test usability with our target audience.
This project was made in a team of 5 with Unity and it was my first time working with the children demographic, the concept was made to attempt to try to minimize stress in them. During the research I have discovered that children can be unpredictable but they all share curiousity and a sense of wonder.
We had to work with an additional restriction by not needing controllers because the client wanted more accessibility since not every headset comes with controllers. The player can choose to interact with the animals, snow and the environment while playing.